Weapons will have histories, and even a claim system of their own - they can be stolen in schemes, or plundered by enemies, opening the door for some delicious narrative possibilities. Your regal rucksack can contain swords, axes, and many other types of murder weapon, including my favourite - hammers (although maybe only one-handed ones, which would be a crushing disappointment). Speaking of which, the personal combat events - some of the more visual bits of the game at present - will be getting a bit of a touch-up too, not least so that you can see your character fully kitted out with their favourite stabber when it's time for them to fight.įor indeed, there are weapons in the game now, and a personal inventory system, both making a welcome return from Crusader Kings 2. It feels a bit underused right now, and one of my frustrations playing the Gigaknight save has been how rarely I get to actually see the chilling titans I’ve made, beyond their perpetual, sullen lurking in the corners of the screen. This sounds fun from a roleplaying perspective, but I’m personally delighted to see another space in CK3 where the game's extremely fun character portrait generator can stretch its legs. But with this being Crusader Kings, nothing personal stays petty for long.” "These might be weighty matters of state," says Oltner, "or petty personal grievances. When you convene the court, characters from your realm will show up to present you with various decision-making opportunities. Primarily, it'll be the venue for a new type of landmark event, not dissimilar to the current feasts, which you can initiate from time to time. A big posh room - and one which you can actually peer into, since it's fully rendered on a screen of its own, with various family members, vassals and wretches from your game scattered around like spilled crisps. The first reward Royal Court gives you for winning the special golden hat is. "But it should feel special it should feel like you've been rewarded." "You've just got fancier clothes, now," concedes Oltner, underlining the issue that Royal Court sets out to solve. There's always a feeling of slight anticlimax, then, when you become a king for the first time, and find that it's not that different from being a duke. Crusader Kings 3 is a game which, when it's not about mass-producing giants, is about ascending through the ranks of the feudal system.
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